This week on the podcast we look at the past, present, and possible future of music for our favorite little 8-bit computer system: The Commodore 64. We start with music composed for games from its original retail run, and end with music from new games developed by home-brew indie enthusiasts! We couldn't have covered so much about the system without the help of our friend and special guest: Michael Bridgewater! Not only does he join us to provide color on the hardware and tricks used to compose these tunes, but every track on today's episode was recorded direct from his original C64 hardware!
et's take a look at one of Nintendo's greatest mobile game consoles, the Gameboy Advance! Chunky bass, fuzzy drums, and smooth, buttery strings. Soundtracks on the system are fantastic, though the machine's hardware made it difficult for everything to sound as clean as it could. So let's dig in, find some diamonds in the rough, and enjoy the music of the Nintendo Gameboy Advance! We're joined by Michael Bridgewater, of the VGM podcast Forever Sound Version, to help us find the greatest tracks. We talk about European/North American game localization, jungle massive music, and some demoscene bits as well! It's always a blast having Michael on the show, we think you'll have a good time too! For the past few years, Michael has been streaming a 24 hour gaming marathon for charity! Playing the absolute strangest-of-the-strange to raise money for the UK organization Freedom From Torture https://www.justgiving.com/fundraising/weirdgames2019
DO DOD DOODDOODODODO DAYTONAAAA!!!! Boy do we have a great show for you this week! We take a look at music composed for Sega arcade games throughout the years. We're talking all things Virtua and Golden Axey!